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Memory, Memory, Go Away
The United Federal States of America has undergone a Suicide and Opioid Epidemic for years. However, a new program called Memory, Memory, Go Away has been established to end all that. Its procedure consists of extracting memories from one’s mind to allow one to live a more stable life. The program will give rise to enemies, and those enemies stand in the way of a pivotal merger between the esoteric program and Federal.
Malcolm B. Jenners and the rest of the world have only heard about this program’s perfection. But on the night of the merger, Malcolm will learn the truth about the flawed program and its enigmatic but insanely idolized founder, Addison Cain. He will discover that murder and mayhem aren’t strangers to this program and its founder. He will also understand fully how the program maliciously triumphed over its adversaries.
To share the truth with the world, Malcolm must survive a night with the devil incarnate

Eythreal
When lost inside a forbidden forest, Timothy Huntsinger encounters an unworldly creature. This creature convinces him to travel below Earth, where the boy finds himself surrounded by an endless number of books for him to choose from. On opening the chosen book, Timothy discovers that his decisions and actions alone affect the book’s content. And each decision starts a chain of events that could affect his world for all eternity.
Soon, a world of much consequence, full of magic and quests, must be reckoned with for Timothy to progress through the book.
Progress through this book Timothy must if he wants to finish it and hope to bring back what has been lost to him.
At his side will be allies, each one faithful to every choice and action Timothy makes, each one willing to give their life to the boy and the finishing of the book.



